Wednesday, October 8, 2014

Introduction and Opening Remarks.

This blog will document my attempts to create 3d models for SM2231 3D Animation (Basic), and also as an extension of my personal art project RCT-HSR Consortium. It has been decided that the main focus of my project will be on the details and technical accuracy of the said models (particular in their later intended usage inside a real-time 3D graphics engine).

 As of now, it remains unclear whether this project will have any collaborators (as no classmates have expressed interest in working with me). In any case, my role is cemented as a 3d modeller. Any other members who join will be primarily focused on character animation and rigging. Thus, the participation of secondary parties will only determine the existence or absence of animated characters within the animation clip.

 That being said, the main goal of this project is to build the following (rated by importance):

1. Catenary models (minimum: two main prototypes for conventional railways and high speed rail)
2. Trackbed models (minimum: new "J-slab" and "RHEDA-2000" ballastless slab track profiles for HSR; conventional sleeper/ballasted track profile for conventional railways.
3. Creation of viaduct and bridge pieces.
4. Creation of terrain.
5. Creation of HSR/Transportation Hub
6. Creation of urbanized environment (road bridges, buildings) Collection of reference source materials can be found here:

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