Due to the fact that I am taking Animation I concurrently with 3D Animation Basic, I did not have time to record my experiences and opinions during production.
MODELS
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Below is a list of things that I modeled in Maya for my animation.
J-slab ballastless slab track.
Based on real-life Japanese variant of precast concrete trackbeds.
Concrete Sleeper.
Based on generic concrete sleepers.
Tunnel
I figured it would be easier to attain realism in an indoor environment rather than one that is outside, Tunnels therefore are featured prominently in this production.
Catenary Wire
Modeled with particular focus on technical accuracy. This model emulates the staggered "zig-zag" of the wires to prevent pantograph wear.
Subway Car
Split into several reference files.
- Bogie
Wheel Assembly. Wheels are rotatable. However, I failed to successfully render rotational motion blur of the wheel bolts.
- Interior
Working lights. Wanted to create simulations for hand grips so that they will swing slightly as the train moves, but feature was ultimately left out due to time constraints.
- Pantograph
Electric current collector mounted on the top of the train. Modeled to be technically accurate. I intended to rig this so that the arm could be raised and lowered, but ultimately did not succeed due to bugs and time constraints.
Below is a list of things that I modeled in Maya for my animation.
J-slab ballastless slab track.
Based on real-life Japanese variant of precast concrete trackbeds.
Concrete Sleeper.
Based on generic concrete sleepers.
Tunnel
I figured it would be easier to attain realism in an indoor environment rather than one that is outside, Tunnels therefore are featured prominently in this production.
Catenary Wire
Modeled with particular focus on technical accuracy. This model emulates the staggered "zig-zag" of the wires to prevent pantograph wear.
Subway Car
Split into several reference files.
- Bogie
Wheel Assembly. Wheels are rotatable. However, I failed to successfully render rotational motion blur of the wheel bolts.
- Interior
Working lights. Wanted to create simulations for hand grips so that they will swing slightly as the train moves, but feature was ultimately left out due to time constraints.
- Pantograph
Electric current collector mounted on the top of the train. Modeled to be technically accurate. I intended to rig this so that the arm could be raised and lowered, but ultimately did not succeed due to bugs and time constraints.



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